# Websocket Client and Server for PHP [![Build Status](https://travis-ci.org/Textalk/websocket-php.svg?branch=master)](https://travis-ci.org/Textalk/websocket-php) [![Coverage Status](https://coveralls.io/repos/github/Textalk/websocket-php/badge.svg?branch=master)](https://coveralls.io/github/Textalk/websocket-php) This library contains WebSocket client and server for PHP. The client and server provides methods for reading and writing to WebSocket streams. It does not include convenience operations such as listeners and implicit error handling. ## Installing Preferred way to install is with [Composer](https://getcomposer.org/). ``` composer require textalk/websocket ``` Current version support PHP versions `^7.1`. For PHP `^5.4` and `^7.0` support use version `1.3`. ## Client The client can read and write on a WebSocket stream. It internally supports Upgrade handshake and implicit close and ping/pong operations. ### Class synopsis ```php WebSocket\Client { public __construct(string $uri, array $options = []) public __destruct() public send(mixed $payload, string $opcode = 'text', bool $masked = true) : void public receive() : mixed public close(int $status = 1000, mixed $message = 'ttfn') : mixed public getLastOpcode() : string public getCloseStatus() : int public isConnected() : bool public setTimeout(int $seconds) : void public setFragmentSize(int $fragment_size) : self public getFragmentSize() : int public setLogger(Psr\Log\LoggerInterface $logger = null) : void } ``` ### Example: Simple send-receive operation This example send a single message to a server, and output the response. ```php $client = new WebSocket\Client("ws://echo.websocket.org/"); $client->send("Hello WebSocket.org!"); echo $client->receive(); $client->close(); ``` ### Example: Listening to a server To continuously listen to incoming messages, you need to put the receive operation within a loop. Note that these functions **always** throw exception on any failure, including recoverable failures such as connection time out. By consuming exceptions, the code will re-connect the socket in next loop iteration. ```php $client = new WebSocket\Client("ws://echo.websocket.org/"); while (true) { try { $message = $client->receive(); // Act on received message // Break while loop to stop listening } catch (\WebSocket\ConnectionException $e) { // Possibly log errors } } $client->close(); ``` ### Constructor options The `$options` parameter in constructor accepts an associative array of options. * `timeout` - Time out in seconds. Default 5 seconds. * `fragment_size` - Maximum payload size. Default 4096 chars. * `context` - A stream context created using [stream_context_create](https://www.php.net/manual/en/function.stream-context-create). * `headers` - Additional headers as associative array name => content. * `logger` - A [PSR-3](https://www.php-fig.org/psr/psr-3/) compatible logger. * `persistent` - Connection is re-used between requests until time out is reached. Default false. ```php $context = stream_context_create(); stream_context_set_option($context, 'ssl', 'verify_peer', false); stream_context_set_option($context, 'ssl', 'verify_peer_name', false); $client = new WebSocket\Client("ws://echo.websocket.org/", [ 'timeout' => 60, // 1 minute time out 'context' => $context, 'headers' => [ 'Sec-WebSocket-Protocol' => 'soap', 'origin' => 'localhost', ], ]); ``` ## Server The library contains a rudimentary single stream/single thread server. It internally supports Upgrade handshake and implicit close and ping/pong operations. Note that it does **not** support threading or automatic association ot continuous client requests. If you require this kind of server behavior, you need to build it on top of provided server implementation. ### Class synopsis ```php WebSocket\Server { public __construct(array $options = []) public __destruct() public accept() : bool public send(mixed $payload, string $opcode = 'text', bool $masked = true) : void public receive() : mixed public close(int $status = 1000, mixed $message = 'ttfn') : mixed public getPort() : int public getPath() : string public getRequest() : array public getHeader(string $header_name) : string|null public getLastOpcode() : string public getCloseStatus() : int public isConnected() : bool public setTimeout(int $seconds) : void public setFragmentSize(int $fragment_size) : self public getFragmentSize() : int public setLogger(Psr\Log\LoggerInterface $logger = null) : void } ``` ### Example: Simple receive-send operation This example reads a single message from a client, and respond with the same message. ```php $server = new WebSocket\Server(); $server->accept(); $message = $server->receive(); $server->send($message); $server->close(); ``` ### Example: Listening to clients To continuously listen to incoming messages, you need to put the receive operation within a loop. Note that these functions **always** throw exception on any failure, including recoverable failures such as connection time out. By consuming exceptions, the code will re-connect the socket in next loop iteration. ```php $server = new WebSocket\Server(); while ($server->accept()) { try { $message = $server->receive(); // Act on received message // Break while loop to stop listening } catch (\WebSocket\ConnectionException $e) { // Possibly log errors } } $server->close(); ``` ### Constructor options The `$options` parameter in constructor accepts an associative array of options. * `timeout` - Time out in seconds. Default 5 seconds. * `port` - The server port to listen to. Default 8000. * `fragment_size` - Maximum payload size. Default 4096 chars. * `logger` - A [PSR-3](https://www.php-fig.org/psr/psr-3/) compatible logger. ```php $server = new WebSocket\Server([ 'timeout' => 60, // 1 minute time out 'port' => 9000, ]); ``` ## Exceptions * `WebSocket\BadOpcodeException` - Thrown if provided opcode is invalid. * `WebSocket\BadUriException` - Thrown if provided URI is invalid. * `WebSocket\ConnectionException` - Thrown on any socket I/O failure. * `WebSocket\TimeoutExeception` - Thrown when the socket experiences a time out. ## Development and contribution Requirements on pull requests; * All tests **MUST** pass. * Code coverage **MUST** remain on 100%. * Code **MUST** adhere to PSR-1 and PSR-12 code standards. Install or update dependencies using [Composer](https://getcomposer.org/). ``` # Install dependencies make install # Update dependencies make update ``` This project uses [PSR-1](https://www.php-fig.org/psr/psr-1/) and [PSR-12](https://www.php-fig.org/psr/psr-12/) code standards. ``` # Check code standard adherence make cs-check ``` Unit tests with [PHPUnit](https://phpunit.readthedocs.io/). ``` # Run unit tests make test ``` ## License ([ISC](http://en.wikipedia.org/wiki/ISC_license)) Copyright (C) 2014-2020 Textalk/Abicart and contributors. Websocket PHP is free software: Permission to use, copy, modify, and/or distribute this software for any purpose with or without fee is hereby granted, provided that the above copyright notice and this permission notice appear in all copies. THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. See [Copying](COPYING). ### Contributors Fredrik Liljegren, Armen Baghumian Sankbarani, Ruslan Bekenev, Joshua Thijssen, Simon Lipp, Quentin Bellus, Patrick McCarren, swmcdonnell, Ignas Bernotas, Mark Herhold, Andreas Palm, Sören Jensen, pmaasz, Alexey Stavrov, Michael Slezak, Pierre Seznec, rmeisler, Nickolay V. Shmyrev. ## Changelog 1.4.1 * Ping/Pong, handled internally to avoid breaking fragmented messages (@nshmyrev, @sirn-se) * Fix for persistent connections (@rmeisler) * Fix opcode bitmask (@peterjah) 1.4.0 * Dropped support of old PHP versions (@sirn-se) * Added PSR-3 Logging support (@sirn-se) * Persistent connection option (@slezakattack) * TimeoutException on connection time out (@slezakattack) 1.3.1 * Allow control messages without payload (@Logioniz) * Error code in ConnectionException (@sirn-se) 1.3.0 * Implements ping/pong frames (@pmccarren @Logioniz) * Close behaviour (@sirn-se) * Various fixes concerning connection handling (@sirn-se) * Overhaul of Composer, Travis and Coveralls setup, PSR code standard and unit tests (@sirn-se) 1.2.0 * Adding stream context options (to set e.g. SSL `allow_self_signed`). 1.1.2 * Fixed error message on broken frame. 1.1.1 * Adding license information. 1.1.0 * Supporting huge payloads. 1.0.3 * Bugfix: Correcting address in error-message 1.0.2 * Bugfix: Add port in request-header. 1.0.1 * Fixing a bug from empty payloads. 1.0.0 * Release as production ready. * Adding option to set/override headers. * Supporting basic authentication from user:pass in URL.