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							- <?php
 
- declare(strict_types = 1);
 
- namespace BaconQrCode\Encoder;
 
- use BaconQrCode\Common\BitUtils;
 
- use BaconQrCode\Exception\InvalidArgumentException;
 
- /**
 
-  * Mask utility.
 
-  */
 
- final class MaskUtil
 
- {
 
-     /**#@+
 
-      * Penalty weights from section 6.8.2.1
 
-      */
 
-     const N1 = 3;
 
-     const N2 = 3;
 
-     const N3 = 40;
 
-     const N4 = 10;
 
-     /**#@-*/
 
-     private function __construct()
 
-     {
 
-     }
 
-     /**
 
-      * Applies mask penalty rule 1 and returns the penalty.
 
-      *
 
-      * Finds repetitive cells with the same color and gives penalty to them.
 
-      * Example: 00000 or 11111.
 
-      */
 
-     public static function applyMaskPenaltyRule1(ByteMatrix $matrix) : int
 
-     {
 
-         return (
 
-             self::applyMaskPenaltyRule1Internal($matrix, true)
 
-             + self::applyMaskPenaltyRule1Internal($matrix, false)
 
-         );
 
-     }
 
-     /**
 
-      * Applies mask penalty rule 2 and returns the penalty.
 
-      *
 
-      * Finds 2x2 blocks with the same color and gives penalty to them. This is
 
-      * actually equivalent to the spec's rule, which is to find MxN blocks and
 
-      * give a penalty proportional to (M-1)x(N-1), because this is the number of
 
-      * 2x2 blocks inside such a block.
 
-      */
 
-     public static function applyMaskPenaltyRule2(ByteMatrix $matrix) : int
 
-     {
 
-         $penalty = 0;
 
-         $array = $matrix->getArray();
 
-         $width = $matrix->getWidth();
 
-         $height = $matrix->getHeight();
 
-         for ($y = 0; $y < $height - 1; ++$y) {
 
-             for ($x = 0; $x < $width - 1; ++$x) {
 
-                 $value = $array[$y][$x];
 
-                 if ($value === $array[$y][$x + 1]
 
-                     && $value === $array[$y + 1][$x]
 
-                     && $value === $array[$y + 1][$x + 1]
 
-                 ) {
 
-                     ++$penalty;
 
-                 }
 
-             }
 
-         }
 
-         return self::N2 * $penalty;
 
-     }
 
-     /**
 
-      * Applies mask penalty rule 3 and returns the penalty.
 
-      *
 
-      * Finds consecutive cells of 00001011101 or 10111010000, and gives penalty
 
-      * to them. If we find patterns like 000010111010000, we give penalties
 
-      * twice (i.e. 40 * 2).
 
-      */
 
-     public static function applyMaskPenaltyRule3(ByteMatrix $matrix) : int
 
-     {
 
-         $penalty = 0;
 
-         $array = $matrix->getArray();
 
-         $width = $matrix->getWidth();
 
-         $height = $matrix->getHeight();
 
-         for ($y = 0; $y < $height; ++$y) {
 
-             for ($x = 0; $x < $width; ++$x) {
 
-                 if ($x + 6 < $width
 
-                     && 1 === $array[$y][$x]
 
-                     && 0 === $array[$y][$x + 1]
 
-                     && 1 === $array[$y][$x + 2]
 
-                     && 1 === $array[$y][$x + 3]
 
-                     && 1 === $array[$y][$x + 4]
 
-                     && 0 === $array[$y][$x + 5]
 
-                     && 1 === $array[$y][$x + 6]
 
-                     && (
 
-                         (
 
-                             $x + 10 < $width
 
-                             && 0 === $array[$y][$x + 7]
 
-                             && 0 === $array[$y][$x + 8]
 
-                             && 0 === $array[$y][$x + 9]
 
-                             && 0 === $array[$y][$x + 10]
 
-                         )
 
-                         || (
 
-                             $x - 4 >= 0
 
-                             && 0 === $array[$y][$x - 1]
 
-                             && 0 === $array[$y][$x - 2]
 
-                             && 0 === $array[$y][$x - 3]
 
-                             && 0 === $array[$y][$x - 4]
 
-                         )
 
-                     )
 
-                 ) {
 
-                     $penalty += self::N3;
 
-                 }
 
-                 if ($y + 6 < $height
 
-                     && 1 === $array[$y][$x]
 
-                     && 0 === $array[$y + 1][$x]
 
-                     && 1 === $array[$y + 2][$x]
 
-                     && 1 === $array[$y + 3][$x]
 
-                     && 1 === $array[$y + 4][$x]
 
-                     && 0 === $array[$y + 5][$x]
 
-                     && 1 === $array[$y + 6][$x]
 
-                     && (
 
-                         (
 
-                             $y + 10 < $height
 
-                             && 0 === $array[$y + 7][$x]
 
-                             && 0 === $array[$y + 8][$x]
 
-                             && 0 === $array[$y + 9][$x]
 
-                             && 0 === $array[$y + 10][$x]
 
-                         )
 
-                         || (
 
-                             $y - 4 >= 0
 
-                             && 0 === $array[$y - 1][$x]
 
-                             && 0 === $array[$y - 2][$x]
 
-                             && 0 === $array[$y - 3][$x]
 
-                             && 0 === $array[$y - 4][$x]
 
-                         )
 
-                     )
 
-                 ) {
 
-                     $penalty += self::N3;
 
-                 }
 
-             }
 
-         }
 
-         return $penalty;
 
-     }
 
-     /**
 
-      * Applies mask penalty rule 4 and returns the penalty.
 
-      *
 
-      * Calculates the ratio of dark cells and gives penalty if the ratio is far
 
-      * from 50%. It gives 10 penalty for 5% distance.
 
-      */
 
-     public static function applyMaskPenaltyRule4(ByteMatrix $matrix) : int
 
-     {
 
-         $numDarkCells = 0;
 
-         $array = $matrix->getArray();
 
-         $width = $matrix->getWidth();
 
-         $height = $matrix->getHeight();
 
-         for ($y = 0; $y < $height; ++$y) {
 
-             $arrayY = $array[$y];
 
-             for ($x = 0; $x < $width; ++$x) {
 
-                 if (1 === $arrayY[$x]) {
 
-                     ++$numDarkCells;
 
-                 }
 
-             }
 
-         }
 
-         $numTotalCells = $height * $width;
 
-         $darkRatio = $numDarkCells / $numTotalCells;
 
-         $fixedPercentVariances = (int) (abs($darkRatio - 0.5) * 20);
 
-         return $fixedPercentVariances * self::N4;
 
-     }
 
-     /**
 
-      * Returns the mask bit for "getMaskPattern" at "x" and "y".
 
-      *
 
-      * See 8.8 of JISX0510:2004 for mask pattern conditions.
 
-      *
 
-      * @throws InvalidArgumentException if an invalid mask pattern was supplied
 
-      */
 
-     public static function getDataMaskBit(int $maskPattern, int $x, int $y) : bool
 
-     {
 
-         switch ($maskPattern) {
 
-             case 0:
 
-                 $intermediate = ($y + $x) & 0x1;
 
-                 break;
 
-             case 1:
 
-                 $intermediate = $y & 0x1;
 
-                 break;
 
-             case 2:
 
-                 $intermediate = $x % 3;
 
-                 break;
 
-             case 3:
 
-                 $intermediate = ($y + $x) % 3;
 
-                 break;
 
-             case 4:
 
-                 $intermediate = (BitUtils::unsignedRightShift($y, 1) + ($x / 3)) & 0x1;
 
-                 break;
 
-             case 5:
 
-                 $temp = $y * $x;
 
-                 $intermediate = ($temp & 0x1) + ($temp % 3);
 
-                 break;
 
-             case 6:
 
-                 $temp = $y * $x;
 
-                 $intermediate = (($temp & 0x1) + ($temp % 3)) & 0x1;
 
-                 break;
 
-             case 7:
 
-                 $temp = $y * $x;
 
-                 $intermediate = (($temp % 3) + (($y + $x) & 0x1)) & 0x1;
 
-                 break;
 
-             default:
 
-                 throw new InvalidArgumentException('Invalid mask pattern: ' . $maskPattern);
 
-         }
 
-         return 0 == $intermediate;
 
-     }
 
-     /**
 
-      * Helper function for applyMaskPenaltyRule1.
 
-      *
 
-      * We need this for doing this calculation in both vertical and horizontal
 
-      * orders respectively.
 
-      */
 
-     private static function applyMaskPenaltyRule1Internal(ByteMatrix $matrix, bool $isHorizontal) : int
 
-     {
 
-         $penalty = 0;
 
-         $iLimit = $isHorizontal ? $matrix->getHeight() : $matrix->getWidth();
 
-         $jLimit = $isHorizontal ? $matrix->getWidth() : $matrix->getHeight();
 
-         $array = $matrix->getArray();
 
-         for ($i = 0; $i < $iLimit; ++$i) {
 
-             $numSameBitCells = 0;
 
-             $prevBit = -1;
 
-             for ($j = 0; $j < $jLimit; $j++) {
 
-                 $bit = $isHorizontal ? $array[$i][$j] : $array[$j][$i];
 
-                 if ($bit === $prevBit) {
 
-                     ++$numSameBitCells;
 
-                 } else {
 
-                     if ($numSameBitCells >= 5) {
 
-                         $penalty += self::N1 + ($numSameBitCells - 5);
 
-                     }
 
-                     $numSameBitCells = 1;
 
-                     $prevBit = $bit;
 
-                 }
 
-             }
 
-             if ($numSameBitCells >= 5) {
 
-                 $penalty += self::N1 + ($numSameBitCells - 5);
 
-             }
 
-         }
 
-         return $penalty;
 
-     }
 
- }
 
 
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